![]() The first trouble of wandering the wastes unprepared is the problem of finding water to drink. Where there is a will there is a way, and if you can pull through you just might make it to your next stop. Wouldn't you just love to dive into a fresh, clean lake, and drink in the pure liquid by the mouthful? Well, too bad! Because you are wandering a desert, a wasteland, and there is hardly any water of any kind, yet alone fresh water. Realms are still unsupported at this time, hopefully I'll be able to fix this one day.So, you've been wandering the wastes with hardly a drop to drink. other bugs and tweaks that I may have forgotten about tweaked the scrap hook's texture and animation added heavy scrap chestplate, which can be crafted by upgrading the scrap chestplate in the scrap box fixed models, textures, and animations of some mobs, for example fixed the legs and walking animation of the wasteland crawler added new flora and a desert structure, alongside the new desert crawler changed fog settings to be more foggy and less saturated hopefully fixed some issues with bunker generation. tweak cities to fix some bugs and issues, a single skyscraper now spawns in the world to act as a marker to where a city is going to generate, making it easier to find cities. Changed how the Wastelands and Scorched Lands Biomes generate to make them more common. Tweaked Loot Tables to be a little bit more rewarding fixed broken blocks and unwanted blocks showing up in the creative inventory
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